Saturday, January 15, 2011

Wormholes: non-linear space, its application, and finding the radius

The red line illustrates non-linear travel in the universe.
Creating a connection between two places in the universe is a function of the diameter of a circle. Point one is your origin. Point two is your destination. The distance is not important, because all points in the universe are the same "distance" apart. What humans used to think of as distance is simply a relationship of time to origin. Time and distance are not a factor, all points in the universe are exactly the furthest point on a sphere or circle. You must travel to the radius to reach any point.

Sequence:
1.0 Plot origin (S) or start (S = π minus <S)
1.1 Enter origin (S) coordinate
2.0 Plot destination (E) or end (E = π minus >E)
2.1 Enter destination (E) coordinate
3.0 Calculate circumference (C) of the universe (U). (C = π * d)
3.1 Enter the radius (r) of the universe (U). (r = √ (U divided by π))
3.2 Enter the diameter (d) of the universe. (d = C / π) or (2r)
4.0 Execute equation (C-S+E= C)

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